Month: July 2021

by admin / on 3 July, 2021

Topiaries

After graduating from college, I spent 4 years as one of three gardeners at Walt Disney World who specialized in topiary production. I spearheaded the effort to take them from just green bushes to the detailed, colorful plant-based sculptures you see today, partnering with
by admin / on 3 July, 2021

Face & Body Art

Over the past 20 years, I’ve provided makeup, face and body art services for theatre, ballet, special events, photo shoots, Halloween and more. From airbrushing to traditional brushes and sponges, the looks are almost endless! HauntCon Monster Makeup Wars Winner 2007 – Scariest Makeup
by admin / on 3 July, 2021

Graphic Design

With a strong foundation in graphic design, I’ve honed my skills in creating a diverse range of materials, from custom wedding invitations to business and non-profit promotional materials to newspaper and advertising layouts. My expertise spans across various platforms, including both print and digital
by admin / on 3 July, 2021

Scenic Painting

I started working on set design, construction and painting as a freshman in high school for shows like Little Shop of Horrors, Crazy for You, The Wiz, and Pippin. I immediately fell in love and have been doing it ever since for a variety
by admin / on 3 July, 2021

Figure Finish

Since 2004, I have gained extensive experience in character costume and animatronic figure finishing for companies like Walt Disney World, Universal Studios Orlando, LifeFormations and KX International. This includes fabrication, basic sculpting, painting in water & solvent-based paints, fur & hair work, silicone, urethane,
by admin / on 3 July, 2021

Painting

In addition to my airbrushing and scenic painting, I also have a background in acrylic and watercolor painting. In 2015, I opened Pints ‘N’ Paints, a paint and sip studio, and instructed beginner level acrylic painting classes for 4 years.  Pt. Betsie Lighthouse, Beulah,
by admin / on 3 July, 2021

3D Digital Artwork

3D Rendering is a recent addition to my skillset, but is something that I have really enjoyed learning. I have worked mostly in Maya and Substance Painter, but have also done some minor work in Unreal Engine and SketchUp.  Catacomb scene based on the